OUR VISION
At 精东影业 we enthuse students through our dynamic suite of subjects鈥擜rt, Design, Technology and Computing. We inspire the next generation of imagineers to achieve and aspire by blending traditional craftsmanship with digital innovation. Our curriculum encourages independent thinking, collaboration and resilience, equipping students with the knowledge, skills and creativity needed to thrive in an ever鈥慹volving future.鈥
OUR TEAM
Mrs Plenty 鈥 Head of Faculty
Mr Carey 鈥 Teacher of Product Design and Computing (Digital iMedia KS4)
Mrs Jones 鈥 Teacher of Art
Miss Patel 鈥 Teacher of Food Technology, and Hospitality and Catering KS4
Mr Parry – Technician
DESIGN AND TECHNOLOGY
Year 7
| Rotation 1 | Rotation 2 | Rotation 3 |
| Textiles Students develop skills using a range of large and small equipment safely. Students also develop skills in the communication and presentation of ideas. Students respond to a brief, researching, designing and making a product. | Food Students explore, nutrition, health and safety, and basic food groups. They learn about the Eatwell Guide, key nutrients, and how different foods are identified, processed and prepared. Students cook a range of mainly savoury dishes. | Product Design Students develop their understanding of materials and learn to communicate design ideas effectively. They then apply both traditional tools and specialist CAD/CAM technology to respond creatively and accurately to a design brief. |
Year 8
As part of the Design and Technology rotation, Film Studies has been introduced in Year 8.
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| Textiles Students explore a brief and develop skills learned in Year 7 to research, design, develop and realise a functional and aesthetically pleasing product. Students explore a range of surface decoration techniques that includes CAD/CAM and traditional methods of embellishment. Technical knowledge is developed and refined. | Food In Year 8, students deepen their understanding of ingredients, nutrition and cooking methods. They explore how ingredients function in dishes, learn about food poisoning and prevention, and study a wider range of staple foods. Students make dishes which develop key culinary skills, including knife techniques and presentation methods. | Film During this unit we are building strong foundations in Subject specific terminology in order to increase knowledge around film and the ability to analyse micro feature. Students build on and apply their English Language and Literature skills, dovetailing nicely into them being able to thrive during the Key Stage 4 GCSE Film Studies, if chosen as an option. |
Year 9
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| Textiles During this unit students develop their presentation and creative skills. The work of other artists and designers is studied, and students respond creatively using a range of techniques and processes. This unit is geared towards allowing students to experience Art Textiles in preparation for KS4 study. | Food In Year 9, students learn about key dietary requirements and practise adapting recipes to suit different clients. They refine presentation skills, make more complex dishes and build on nutrition and cooking knowledge from previous years. These skills support progression into Hospitality and Catering at KS4. | Product Design Students use the iterative design process to research, generate and develop design concepts into a final prototype. They apply material knowledge, technical skills and safe working practices, using both traditional manufacturing techniques and CAD/CAM. The finished product is then personalised through computer鈥慳ided design. |
ART AND DESIGN
Year 7
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| Formal Elements In the first term, Year 7 students will study the formal elements of art, including colour theory, shape, tone, line, pattern, texture, and form. They will explore a range of media and materials while developing an understanding of these fundamental elements, which form the foundation of all artistic practice. | Under the Sea After completing their formal elements project, Year 7 students will apply their newly acquired skills in an 鈥楿nder the Sea鈥 project. Through this theme, they will explore a range of techniques and engage in craft-based activities, designing, creating, and painting a variety of sea creatures. | Op Art This term is divided into two projects. Students will begin by exploring the art movement 鈥極p Art鈥, learning about artists such as Victor Vasarely and Bridget Riley, and developing their understanding of optical illusion through the creation of their own designs. Bugs and Insects Year 7 students will then move on to a 鈥楤ugs and Insects鈥 theme, where they will experiment with printmaking and collage techniques. |
Year 8
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| Portraits At the beginning of Year 8, students explore the proportions of the face and learn how to draw accurate facial features from a variety of angles. They research the portraits of artist Luke Dixon and develop their skills by creating work inspired by his distinctive style. Crazy Characters This project explores the playful side of art, focusing on contemporary commercial artists who create bold, eye-catching characters for illustration and advertising. Students will be introduced to how art is used in modern media to capture attention and communicate ideas in creative ways. | Animal Kingdom In this project year 8 students get the opportunity to develop their drawing, watercolour and printing skills, looking at a variety of different animals, features and patterns. They learn about the work of Abby Diamond and Henri Rousseau. 聽 African Masks This cultural, three-dimensional art project provides students with the opportunity to work in relief, creating African-inspired masks using recycled materials. They explore the meaning and symbolism behind a range of patterns and designs, applying this understanding to develop and create their own original masks. |
Year 9
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| Day of The Dead Year 9 art lessons begin with a cultural theme exploring the Mexican festival Day of the Dead. Students learn about its key traditions, including significant events, dates, music, food, and the vibrant artwork associated with the celebration. Inspired by this, students go on to design and create their own painted sugar skulls, drawing on the distinctive patterns and symbolism of the festival. Sweets and Treats This mouthwatering, food-themed project encourages students to work on a much larger scale than they may be used to. They will develop their ability to enlarge and refine their designs, creating bold, large-scale paintings suitable for display. | Practice mini-GCSE Project During this term, students are given greater independence in their learning, with increased choice over the artists they research, the images they create, and the media they use. They are encouraged to take ownership of their work and direct their own project, with guidance, to mirror the structure of a GCSE art course. Students begin by researching an artist for Assessment Objective 1. Drawing inspiration from this research, they then create their own design ideas for Assessment Objective 3. Their ideas are further developed through experimentation with a wide range of media and techniques for Assessment Objective 2. The project concludes with a carefully planned and executed final piece, demonstrating their progress and skills. Throughout the project, all work is supported by thoughtful annotation and evaluation. |
GCSE ART TEXTILES
| Year | Autumn | Spring | Summer |
| 10 | Techniques and Skills The course commences through exploring a range of techniques and skills which equip students with a creative repertoire ready to commence the portfolio. | Portfolio Project (Coursework 60%) Students develop a personalised line of enquiry and produce a final outcome which can range from fashion, jewellery, interior t accessories to fine art textiles. | Continuation of Portfolio Project |
| 11 | Continuation of Portfolio Project | Research and Development, and Exam Preparation In January of Year 11 the ESA (externally set assignment) is released by the exam board, this accounts for 40% of the Art Textiles GCSE. The ESA paper contains a broad range of themes and students select one and create a body of research and development in preparation for their final practical exam. Students sit a 10-hour final exam in the summer term and realise their outcome/s as developed in the ESA project. | Continuation of Research and Development. Final Exam |
GCSE FINE ART
At Kingsbury, we follow the Eduqas GCSE Fine Art course.
| Year | Autumn | Spring | Summer |
| 10 | Techniques and Skills The course commences through exploring a range of techniques and skills which equip students with a creative repertoire ready to commence the portfolio. | Portfolio Project (Coursework 60%) Students develop a personalised line of enquiry and produce a final fine art outcome. | Continuation of portfolio project. |
| 11 | Continuation of portfolio project. | Research and Development, and Exam Preparation In January of Year 11 the ESA (Externally set assignment) is released by the exam board, this accounts for 40% of the Fine Art GCSE. The ESA paper contains a broad range of themes and students select one and create a body of research and development in preparation for their final practical exam. Students sit a 10-hour final exam in the summer term and realise their outcome/s as developed in the ESA project. | Continuation of Research and Development. Final Exam |
LEVEL 1/LEVEL 2 HOSPITALITY AND CATERING
At Kingsbury, we follow the WJEC Level 1/Level 2 Hospitality and Catering course.
KS3 Food Technology Ingredients Payment and Allergy Form 2025-2026
| Year | Autumn | Spring | Summer |
| 10 | Knowledge and Understanding The course commences with knowledge and understanding of the hospitality and catering industry including provision, health and safety and hot food safety. | Nutrition and Skills Students learn to develop and apply knowledge and understanding of the importance of nutrition and how to plan nutritious menus. They will learn the skills needed to prepare, cook and present dishes. They learn how to review their work effectively. | A continuation of Nutrition and Skills from Spring. |
| 11 | NEA Coursework and Revision Students complete NEA coursework with revision to prepare for trial exams. | NEA Coursework and Revision Students complete NEA coursework with revision to prepare for trial exams. Students complete NEA coursework in Spring 1. Additional targeted revision and exam practice to fully prepare students for the summer exam. | Revision and Exam Practice Final Exam |
COMPUTING
Year 7
Our Year 7 Digital Creativity curriculum introduces pupils to essential iPad skills and creative apps through a series of engaging multimedia projects. Across the year, students produce an introduction video, a podcast, a cyber鈥憇ecurity documentary, and a branding infographic, before completing a student鈥憀ed portfolio project that showcases their learning. Through these activities, pupils develop confidence in digital communication, creativity, and independent project design.
Year 8
Year 8 builds on Year 7 by moving into programming with Micro bits鈥攕imple, handheld programmable devices that allow pupils to create and control physical outputs using block-based or text-based coding. Learners develop their coding confidence while updating portfolios using AO1鈥揂O4 (Analyse, Design, Create, Evaluate), mirroring GCSE expectations.
The second project is an interactive multimedia task promoting a theme park. Learners follow a project brief to produce a professional, interactive product, exploring why multimedia is used and which features suit different purposes. They plan timeframes and deadlines while developing key KS4 skills and building on their Year 7 foundations.

Year 9
Year 9 builds on the foundations from Years 7 and 8. The first project uses Flowol to develop computational thinking skills such as decomposition, abstraction and algorithmic thinking, culminating in learners creating a complex sequence for a real鈥憀ife mimic. The second project focuses on webpage creation, teaching learners how to plan, design and build a functional, multi鈥憄age website in response to a client brief鈥攌ey preparation for KS4.

CAMBRIDGE NATIONAL CREATIVE IMEDIA
At Kingsbury, we follow the Cambridge National Creative iMedia course.
| Year 10 | Year 11 |
| In Year 10, students begin developing creative and technical digital media skills through the Cambridge Nationals Level 1/2 Creative iMedia course. Pupils learn about graphic design, visual communication, audience needs and how digital products are created professionally. During the year, students complete the R094 coursework unit, Visual Identity and Digital Graphics, where they design and create graphics such as logos, posters and promotional materials using industry-standard software. Alongside the coursework, students also begin preparing for the written exam by studying media industries, planning techniques, digital media concepts and legal and ethical issues linked to creative media production. | In Year 11, students build on their skills by completing the R097 coursework unit, Interactive Digital Media. This involves planning, designing and creating an interactive digital product, such as a website or multimedia presentation, while demonstrating creativity, organisation and technical ability. Students continue to improve their understanding of digital media theory through regular exam preparation lessons, revision activities and practice questions. The course finishes with the formal written examination at the end of Year 11, which assesses knowledge of the media industry, planning, design, legal considerations and digital media production skills developed throughout the two-year course. |

